Intermediate Tricks
Four Ace Extravaganza PDF Print E-mail
(72 votes)
Preparation: Remove the four aces from the deck and the cards 2,3,4,5,6,7,8,9 (any suits). Put the four aces on top of the deck. (Later they'll be found in order from the top down.)...
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From Here to There PDF Print E-mail
(33 votes)
Effect: The magician shuffles an ordinary deck of cards. He then fans the cards and asks a spectator to select a card show and memorize it. The magician then fans the cards again and tells the spectator to to place his card any where in the deck he wishes. The magician then places his card on the bottom of the pack and he then squares up the pack and holds the deck up so the spectator can see the bottom card. The magician asks if this card is his. The spectator will answer yes. The magician then places two cards from the top of the deck on to the bottom thus covering the spectators card. He then holds the pack up as before and asks is this your card. This time the spectator answers no. This then repeats itself again. the magician then takes the spectators card and places it on top of the deck. and repeats the procedure as before. Now with the three cards in the spectators hand the magician asks him if the bottom card is his and he. answers no. The magician then places the bottom card into his hand and shows that the other two cards are not the spectator's. But when the spectator looks at the card in his hand to his surprise its his card!
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Get Money PDF Print E-mail
(57 votes)

Effect: You're in a room with a bunch of friends and a deck of cards. You allow a friend to pick any card, then put it back in the deck. After shuffling the deck, you start turning over cards until you see your friend's. You bet everybody in the room $1, $2, $5, or whatever, that the next card you turn over is theirs. Seeing that it's already there, they greedily make the bet. You turn over the card lying on top of the face-up pile. Be sure to collect your cash.

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Half and Half PDF Print E-mail
(45 votes)
You have to be quick at addition and subtraction and a good memorizer to pull this off smoothly. First, let someone shuffle the deck to let them know you haven't set it in any way. Ask someone how many cards are in a deck without jokers. If they don't know that it's 52, tell them so...
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I Can't Believe They Don't Get It! PDF Print E-mail
(56 votes)

Effect: Good trick, easy to figure out, but it works on people who don't pay attention.

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Impossible Card Location PDF Print E-mail
(66 votes)

Using a 52-card deck, have three people each select a card without showing it to you. Tell them to memorize their card.

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In My Pocket PDF Print E-mail
(114 votes)

Effect: A spectator picks a card. The magician looks for the spectator's card in the pack but can't find it. He then magically pulls the card out of his pocket.

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In The Box - Color Flip PDF Print E-mail
(27 votes)
Effect: Starting with a blue deck and a red deck, the chosen red card magically jumps to the blue deck.
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It's Your Deal PDF Print E-mail
(31 votes)
Effect: The spectator cuts an ordinary pack of cards in two, chooses a card, memorises it and returns it to the pack. They then magically locate their chosen card just by dealing the cards into piles, discarding some along the way until they're left with only one card - theirs.
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Liar, Liar PDF Print E-mail
(40 votes)

Effect: You go through a deck and ask a person to tell you when to stop. You take the first card of the pile and ask them if it is their card. It is not. You do it three more times, all NOT being their card. Then you pick up one that you put down and it is magically their card.

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Magic Magnets Color Separation PDF Print E-mail
(42 votes)

Effect: The magician separates a regular deck of cards into 4 packets and shuffles these together. He (or she) cuts the deck into a row of 3 packets. He extracts from the center packet a black card and a red card, which he will use as color magnets. He places the red magnet on top of one end packet and the black magnet on top of the other end packet. After snapping his fingers, he shows that all the red cards have followed the red magnet and all the black cards have followed the black magnet. He then removes the magnets from the packets and places one on top of the center packet and one on the bottom. Once again he snaps his fingers and shows that the packet is divided into blacks and reds.

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Magic Partner PDF Print E-mail
(62 votes)

Effect: You fan out the cards, having a spectator memorize a card mentally. You then give the spectator the cards and have him (or her) give you a card and then put one on the bottom until he gets to the last card. That last card is the card he mentally chose.

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Math-Magic PDF Print E-mail
(26 votes)

Effect: A spectator chooses a card from three columns and is then led through several steps that seem to make him (or her) find his own card from piles of face down cards.

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Mental Agility PDF Print E-mail
(75 votes)
This mathematical trick can be performed with any pack.
Effect: The magician can reveal a chosen card even when it is selected with his back turned.
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Mind Reader II PDF Print E-mail
(49 votes)

Effect: This is just a variation of the trick Mind Reader, submitted by James Blackie.

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Mystical 8s Prediction PDF Print E-mail
(53 votes)
Effect: Magician predicts the position of two 8s inside the deck, based on the top card on the pile.
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Results 17 - 32 of 59
The Reappearing Combo
Effect: Cards are eliminated by the audience but somehow appear at the end. Combination of a couple of tricks on Card Trick Central.
Real 4 Aces Variation
Effect: Set up the cards as in the original trick except that you have from the top of the deck the values 10 through 2 and then the Aces. (Note...
No I Got It
Effect: Gives an effect of the card vanishing and reappearing back on top of the deck. Or being knocked through the table.